Gaming on Macs alive, dead on OS X
November 16, 2007
I don’t particularly get all the anger over Aspyr dropping the ball on Guitar Hero III. That is to say, Aspyr may have mismanaged the game’s release, but this is no different than the majority of ports or late releases we see coming to OS X. As far as good titles go, does anyone other than Blizzard manage to ship OS X versions concurrently?
Why are people not simply running Parallels or a similar program? Or Bootcamp? Yes, it’s not as nice as running a native OS X application, but companies like Aspyr need to get the message. Tell them, by buying the Windows version of a game, that their lateness is inexcusable. Then, buy native OS X applications only when available from the get-go (like with Blizzard’s titles). But seriously, do Mac gamers really want to keep pushing the stereotype that they get games a year later than everyone else, which is why Macs suck for gaming?