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	<title>Comments on: How hero classes will ruin WoW.</title>
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	<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/</link>
	<description>A mental brouhaha, est. 1996.</description>
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		<title>By: Wiser</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-354</link>
		<dc:creator>Wiser</dc:creator>
		<pubDate>Mon, 04 Apr 2011 12:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-354</guid>
		<description>&lt;p&gt;No offense, but this article is retarded.&lt;/p&gt;

&lt;p&gt;Adding extra classes has NEVER been the problem in WoW. Lack of creativity, innovation,  class/skill options, and character freedom ARE the only problems WoW has.&lt;/p&gt;

&lt;p&gt;Blizzard completely ruined WoW after BC because they played it safe and stomped on the lore.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>No offense, but this article is retarded.</p>

<p>Adding extra classes has NEVER been the problem in WoW. Lack of creativity, innovation,  class/skill options, and character freedom ARE the only problems WoW has.</p>

<p>Blizzard completely ruined WoW after BC because they played it safe and stomped on the lore.</p>
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		<title>By: WyldKard</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-353</link>
		<dc:creator>WyldKard</dc:creator>
		<pubDate>Thu, 22 Apr 2010 17:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-353</guid>
		<description>&lt;p&gt;@hello - Did you even read the OP, or just the title? One of the main arguments was that DKs were potentially overpowered, and that this would mean more people rolling DKs, and an issue presenting itself with playing &quot;single role&quot; classes. Both of these things happened.&lt;/p&gt;

&lt;p&gt;1) DKs are the most popular class in WoW, both looking at levels 10-80, as well as just end-game characters.&lt;/p&gt;

&lt;p&gt;2)  DKs received numerous nerfs after their arrival to bring some semblance of balance back. Still, their ability to solo and provide group functions just as easily made them incredibly popular. So popular, in fact, that during early level-80 instances, it was not uncommon to find two DKs per group, either dealing damage, or tanking. Many people questioned why one &lt;i&gt;wouldn&#039;t&lt;/i&gt; take a DK over a Rogue or DPS Warrior/Paladin.&lt;/p&gt;

&lt;p&gt;3)  Blizzard responded not just by nerfing DKs, but by making certain encounters more amenable to certain classes, thus giving more incentive to taking Druids, Warriors, and Paladin tanks along for particular encounters. Blizzard also responded by offering dual-specs, effectively bringing every class in line for a dual-role opportunity.&lt;/p&gt;

&lt;p&gt;In our opinion, that &lt;i&gt;is&lt;/i&gt; a doomsday scenario, and has only continued putting WoW on a slippery slope where little differentiates characters of the same class. Maybe DKs didn&#039;t do this on their own, but they&#039;re very indicative of the desk problems that pushed many people away from WoW.&lt;/p&gt;

&lt;p&gt;If anything, the thought behind the DK upon the release of WotLK illustrate precisely what&#039;s wrong with a class that&#039;s too powerful: either the class needs to be nerfed considerably and anger early adopters, else all other classes must be buffed to compensate. Neither is a good scenario, though the former is better.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@hello &#8211; Did you even read the OP, or just the title? One of the main arguments was that DKs were potentially overpowered, and that this would mean more people rolling DKs, and an issue presenting itself with playing &#8220;single role&#8221; classes. Both of these things happened.</p>

<p>1) DKs are the most popular class in WoW, both looking at levels 10-80, as well as just end-game characters.</p>

<p>2)  DKs received numerous nerfs after their arrival to bring some semblance of balance back. Still, their ability to solo and provide group functions just as easily made them incredibly popular. So popular, in fact, that during early level-80 instances, it was not uncommon to find two DKs per group, either dealing damage, or tanking. Many people questioned why one <i>wouldn&#8217;t</i> take a DK over a Rogue or DPS Warrior/Paladin.</p>

<p>3)  Blizzard responded not just by nerfing DKs, but by making certain encounters more amenable to certain classes, thus giving more incentive to taking Druids, Warriors, and Paladin tanks along for particular encounters. Blizzard also responded by offering dual-specs, effectively bringing every class in line for a dual-role opportunity.</p>

<p>In our opinion, that <i>is</i> a doomsday scenario, and has only continued putting WoW on a slippery slope where little differentiates characters of the same class. Maybe DKs didn&#8217;t do this on their own, but they&#8217;re very indicative of the desk problems that pushed many people away from WoW.</p>

<p>If anything, the thought behind the DK upon the release of WotLK illustrate precisely what&#8217;s wrong with a class that&#8217;s too powerful: either the class needs to be nerfed considerably and anger early adopters, else all other classes must be buffed to compensate. Neither is a good scenario, though the former is better.</p>
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		<title>By: hello</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-352</link>
		<dc:creator>hello</dc:creator>
		<pubDate>Thu, 22 Apr 2010 12:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-352</guid>
		<description>&lt;p&gt;You were wrong buddy, you wasted your time writing that article.  The death knight ended up being a wonderful class and WoW won.  I am sorry the doomsday scenario you wished for did not come true.  Perhaps you can send a message to my death knight some time and I can show you how powerful the class is.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>You were wrong buddy, you wasted your time writing that article.  The death knight ended up being a wonderful class and WoW won.  I am sorry the doomsday scenario you wished for did not come true.  Perhaps you can send a message to my death knight some time and I can show you how powerful the class is.</p>
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		<title>By: Tyd</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-351</link>
		<dc:creator>Tyd</dc:creator>
		<pubDate>Thu, 06 Aug 2009 05:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-351</guid>
		<description>&lt;p&gt;So you&#039;re saying that even if DKs are far ahead of other dps (ahead of pure damage classes) or that they are completely viable tanks (hell, choice tanks for certain fights), DKs aren&#039;t OP?  Do you really need DK raid groups to be viable before calling them as such? You have a pretty distorted sense of the word.&lt;/p&gt;

&lt;p&gt;Our raid DK consistently top our charts at upwards of 7.5k dps while the rest of the melee: rogue, warriors, shammies, paladins swim around at 5.6-6.  Mages, druids, hunters, shadow priests and locks fill out the space between DKs and all other melee.&lt;/p&gt;

&lt;p&gt;As tanks, DKs have so many saves, it makes tanking some bosses so much easier (general and 3d sarth are pretty much jokes with a DK tank).&lt;/p&gt;

&lt;p&gt;Fact is unless you expect a DK to heal, I think that pretty much makes them THE top choice for 2 out of the 3 roles.&lt;/p&gt;

&lt;p&gt;There&#039;s a good reason for blizzard nerfing DKs every patch since their introduction last year - they&#039;re OP.&lt;/p&gt;

&lt;p&gt;PS - One more thing, what class can provide all the buffs other classes do anyway?  is this one of your criteria for what makes a class OP...? really?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>So you&#8217;re saying that even if DKs are far ahead of other dps (ahead of pure damage classes) or that they are completely viable tanks (hell, choice tanks for certain fights), DKs aren&#8217;t OP?  Do you really need DK raid groups to be viable before calling them as such? You have a pretty distorted sense of the word.</p>

<p>Our raid DK consistently top our charts at upwards of 7.5k dps while the rest of the melee: rogue, warriors, shammies, paladins swim around at 5.6-6.  Mages, druids, hunters, shadow priests and locks fill out the space between DKs and all other melee.</p>

<p>As tanks, DKs have so many saves, it makes tanking some bosses so much easier (general and 3d sarth are pretty much jokes with a DK tank).</p>

<p>Fact is unless you expect a DK to heal, I think that pretty much makes them THE top choice for 2 out of the 3 roles.</p>

<p>There&#8217;s a good reason for blizzard nerfing DKs every patch since their introduction last year &#8211; they&#8217;re OP.</p>

<p>PS &#8211; One more thing, what class can provide all the buffs other classes do anyway?  is this one of your criteria for what makes a class OP&#8230;? really?</p>
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		<title>By: Oli</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-350</link>
		<dc:creator>Oli</dc:creator>
		<pubDate>Mon, 27 Jul 2009 00:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-350</guid>
		<description>&lt;p&gt;From what I&#039;ve learned as being a DK for 5 months is, yes, they are awesome tanks, and mabye they do pump out more dps than other tanks... but, that doesn&#039;t mean a whole raid group will consist of DKs... they aren&#039;t as overpowered as you say they are. My guild currently only has 4 DK&#039;s, they like to balance it out.. because in end game, DK&#039;s aren&#039;t overpowered, they&#039;re the same as everybody else. They can&#039;t provide all the buffs other classes do, neither can they heal or range dps. DKs are fine as they are, get over it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>From what I&#8217;ve learned as being a DK for 5 months is, yes, they are awesome tanks, and mabye they do pump out more dps than other tanks&#8230; but, that doesn&#8217;t mean a whole raid group will consist of DKs&#8230; they aren&#8217;t as overpowered as you say they are. My guild currently only has 4 DK&#8217;s, they like to balance it out.. because in end game, DK&#8217;s aren&#8217;t overpowered, they&#8217;re the same as everybody else. They can&#8217;t provide all the buffs other classes do, neither can they heal or range dps. DKs are fine as they are, get over it.</p>
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		<title>By: bhasidire</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-349</link>
		<dc:creator>bhasidire</dc:creator>
		<pubDate>Wed, 29 Apr 2009 14:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-349</guid>
		<description>&lt;p&gt;Ok; having played WoW since just out of beta, having taken many a stab at Naxx, AQ20/40, ZG, etc....having suffered through BC and endless Kara runs and BT, Hyjal and sunwell runs....&lt;/p&gt;

&lt;p&gt;I love my death knight.  He&#039;s not really op, he&#039;s in top level PVE gear but I can get owned in PVP if I&#039;m not careful; ret pally&#039;s still slaughter me if they hit first.  There are flaws but the DK has in fact fit into things nicely, IMO.  I am unholy DPS and I top the chart every time.  I don&#039;t always have the top DPS, but I always have the top damage done.  And with dual spec, I can also tank/pvp better too.  It&#039;s fun.&lt;/p&gt;

&lt;p&gt;But....&lt;/p&gt;

&lt;p&gt;I still prefer playing my shaman or original mage.  So I can honestly say that I agree with at least some of what everyone is saying and yet, I can also say that DK luvin is good luvin.  I think this is mainly because yes...everyone rolled one back in november.   But most  of them sit unlevelled or un geared since people realized that properly playing a DK...playing one well....isn&#039;t easy.  It&#039;s a technical class and requires thought and strategy.  You can&#039;t fully take advantage of the DK abillities by sitting back and button spamming and auto-attacking.  You have to focus....so, I&#039;m ok with it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Ok; having played WoW since just out of beta, having taken many a stab at Naxx, AQ20/40, ZG, etc&#8230;.having suffered through BC and endless Kara runs and BT, Hyjal and sunwell runs&#8230;.</p>

<p>I love my death knight.  He&#8217;s not really op, he&#8217;s in top level PVE gear but I can get owned in PVP if I&#8217;m not careful; ret pally&#8217;s still slaughter me if they hit first.  There are flaws but the DK has in fact fit into things nicely, IMO.  I am unholy DPS and I top the chart every time.  I don&#8217;t always have the top DPS, but I always have the top damage done.  And with dual spec, I can also tank/pvp better too.  It&#8217;s fun.</p>

<p>But&#8230;.</p>

<p>I still prefer playing my shaman or original mage.  So I can honestly say that I agree with at least some of what everyone is saying and yet, I can also say that DK luvin is good luvin.  I think this is mainly because yes&#8230;everyone rolled one back in november.   But most  of them sit unlevelled or un geared since people realized that properly playing a DK&#8230;playing one well&#8230;.isn&#8217;t easy.  It&#8217;s a technical class and requires thought and strategy.  You can&#8217;t fully take advantage of the DK abillities by sitting back and button spamming and auto-attacking.  You have to focus&#8230;.so, I&#8217;m ok with it.</p>
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		<title>By: akinra</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-348</link>
		<dc:creator>akinra</dc:creator>
		<pubDate>Thu, 19 Mar 2009 07:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-348</guid>
		<description>&lt;p&gt;My dream blizz expansion.
First, make all hero classes require trade-ins (pre existing level 60 character becomes a hero taking on the new class).&lt;/p&gt;

&lt;p&gt;Second, make all hero classes restricted to its parts.  Ie, only a Lock or 
Warrior can become DK.  A race can become DK If and only if it could be both a lock or a warrior.  (ex, Undead can be a Warlock, Undead can be a Warrior.  Undead can be DK.  Tauren can be Warrior, Tauren can NOT be a Warlock, Tauren can NOT be a DK).&lt;/p&gt;

&lt;p&gt;Warrior/Warlock become a Death Knight
Paladin/Priest become Knight of the Silver Hand.
Shaman/Druid become Arch-Druid.
Hunter/Rogue become Demon Hunter
Mage/Priest/Warlock become Spellbreaker
Give each class 2 hero class options.
and so on&lt;/p&gt;

&lt;p&gt;This would limit the races to the Hero Classes in a way that would make sense.  ie, no Tauren Death Knights&lt;/p&gt;

&lt;p&gt;Third, release the game with a facelift.  An OPTIONAL graphic enhancement of the ENTIRE world, new faces, bodies, better character creation options.  I want a short, fat, human!  I want a normal (human like) proportioned gnome!  Free re-customization of character appearance with the expansion!&lt;/p&gt;

&lt;p&gt;Fourth, my dream expansion would offer Geared and Ungeared BG&#039;s.  Some simple tracker would track gear level (modified by your item enhancements) and assign you accordingly.  All BG&#039;s would either be Twink on Twink action, or normal, fun, PvP based on skill, not on Equipment...&lt;/p&gt;

&lt;p&gt;Fifth, Arena gear would work in Arena&#039;s and Geared BG&#039;s only.  Just like the potions and bandages.  What the heck?  Heirlooms now???&lt;/p&gt;

&lt;p&gt;Finally....  When my decently geared Rogue 60 walked into the Outlands for the first time, I realized that all my level 60 instance gear was crap compared to the level 60-61 green outland drops.  SO sad.  Now, as I wander Northrend, I see the same thing.  Maybe, just maybe, the new gear should be on par with the standard continuum set up in the glory pre BC age? +75 stam gear?  Holy!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>My dream blizz expansion.
First, make all hero classes require trade-ins (pre existing level 60 character becomes a hero taking on the new class).</p>

<p>Second, make all hero classes restricted to its parts.  Ie, only a Lock or 
Warrior can become DK.  A race can become DK If and only if it could be both a lock or a warrior.  (ex, Undead can be a Warlock, Undead can be a Warrior.  Undead can be DK.  Tauren can be Warrior, Tauren can NOT be a Warlock, Tauren can NOT be a DK).</p>

<p>Warrior/Warlock become a Death Knight
Paladin/Priest become Knight of the Silver Hand.
Shaman/Druid become Arch-Druid.
Hunter/Rogue become Demon Hunter
Mage/Priest/Warlock become Spellbreaker
Give each class 2 hero class options.
and so on</p>

<p>This would limit the races to the Hero Classes in a way that would make sense.  ie, no Tauren Death Knights</p>

<p>Third, release the game with a facelift.  An OPTIONAL graphic enhancement of the ENTIRE world, new faces, bodies, better character creation options.  I want a short, fat, human!  I want a normal (human like) proportioned gnome!  Free re-customization of character appearance with the expansion!</p>

<p>Fourth, my dream expansion would offer Geared and Ungeared BG&#8217;s.  Some simple tracker would track gear level (modified by your item enhancements) and assign you accordingly.  All BG&#8217;s would either be Twink on Twink action, or normal, fun, PvP based on skill, not on Equipment&#8230;</p>

<p>Fifth, Arena gear would work in Arena&#8217;s and Geared BG&#8217;s only.  Just like the potions and bandages.  What the heck?  Heirlooms now???</p>

<p>Finally&#8230;.  When my decently geared Rogue 60 walked into the Outlands for the first time, I realized that all my level 60 instance gear was crap compared to the level 60-61 green outland drops.  SO sad.  Now, as I wander Northrend, I see the same thing.  Maybe, just maybe, the new gear should be on par with the standard continuum set up in the glory pre BC age? +75 stam gear?  Holy!</p>
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		<title>By: Perapsam</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-347</link>
		<dc:creator>Perapsam</dc:creator>
		<pubDate>Mon, 09 Mar 2009 18:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-347</guid>
		<description>&lt;p&gt;I completely agree, and I will always stand by my Gnome Mage to the very end, simply because the original WoW was tended lovingly and therefore is, deep down, the greatest... Blizzard is getting lazy. They are bringing out expansions quickly to keep fans interested, because they will always go for the newer things. Blizzard knows that other games are arriving, and if fans are interested, the market will continue to be theirs. The fans will start to be more insistant on expansions, and Blizzard will obey, and the quality of the expansions will drop at an alarming rate due to time, as has ALREADY been shown by the Burning Crusade&#039;s space goats and the Death Knights in WotLK. Whats more, Hero Classes will start beginning at higher and higher levels as the level cap increases. It won&#039;t be long before this actually outcaps the original Azeroth, and people will just keep playing their Heroes, which will outrole the original classes which will subsequently become unplayed... Azeroth will be empty, everybody will be a crummy overpowered Hero Class, milling about in crummy new continants shipped by poorly made expansions. WoW will then drop off the market, simply because it will have lost it&#039;s magic.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I completely agree, and I will always stand by my Gnome Mage to the very end, simply because the original WoW was tended lovingly and therefore is, deep down, the greatest&#8230; Blizzard is getting lazy. They are bringing out expansions quickly to keep fans interested, because they will always go for the newer things. Blizzard knows that other games are arriving, and if fans are interested, the market will continue to be theirs. The fans will start to be more insistant on expansions, and Blizzard will obey, and the quality of the expansions will drop at an alarming rate due to time, as has ALREADY been shown by the Burning Crusade&#8217;s space goats and the Death Knights in WotLK. Whats more, Hero Classes will start beginning at higher and higher levels as the level cap increases. It won&#8217;t be long before this actually outcaps the original Azeroth, and people will just keep playing their Heroes, which will outrole the original classes which will subsequently become unplayed&#8230; Azeroth will be empty, everybody will be a crummy overpowered Hero Class, milling about in crummy new continants shipped by poorly made expansions. WoW will then drop off the market, simply because it will have lost it&#8217;s magic.</p>
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		<title>By: TTTTTTTTT</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-346</link>
		<dc:creator>TTTTTTTTT</dc:creator>
		<pubDate>Tue, 24 Feb 2009 05:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-346</guid>
		<description>&lt;p&gt;what I think sucks is that they will probably never come out with a regular class again.  They never even bothered adding a regular class.  All they will do is add hero classes that start out at higher and higher levels, until one day Old World will serve absolutely no purpose and be completely dead, because everyone will make a character that starts at 55.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>what I think sucks is that they will probably never come out with a regular class again.  They never even bothered adding a regular class.  All they will do is add hero classes that start out at higher and higher levels, until one day Old World will serve absolutely no purpose and be completely dead, because everyone will make a character that starts at 55.</p>
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		<title>By: Letsparty</title>
		<link>http://beastwith.in/2007/08/07/how-hero-classes-will-ruin-wow/comment-page-1/#comment-345</link>
		<dc:creator>Letsparty</dc:creator>
		<pubDate>Tue, 30 Dec 2008 21:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://mendax.org/?p=562#comment-345</guid>
		<description>&lt;p&gt;Hey,
well i believe the whole thing is realy fucked up.It is obvious.
WoW seemed it started going out of control since the release of the first expansion Burning Crusade.The reason Blizzard launched second expansion SO fast,there were people who didn&#039;t have fully explored Outland when Blizzard droped Wotlk.Reason?Blizzard knew that the Warhammer Online would attract most gamers so without thinking, quickly and scrappy they launched second expansion to keep the interrest of their fans.Only the idea of having new &lt;em&gt;hero&lt;/em&gt; classes in WoW and sieges is a strong attraction. Thats why you see everyone rolling Death Knight.Everything is simple logic.WoW is ruined, its a matter of time until it drops of the market.How many bots and hackers are all over WoW? And how many times we reported to GMs, they never banned anyone because they need accounts,if they ban bots they lose money simple as that.&lt;/p&gt;

&lt;p&gt;The other problem...tiers,rewards and shit, made WoW gear dependent instead of skill or logic dependent.When i was playing as 70 paladin,things in PvP were disapointing.I remember myself and other 2 players in a battleground fighting a druid fully geared with some arena gear.3 vs 1 Druid, he was casting 0.5 heal and was getting fully healed...spamming it, we couldn&#039;t not defeat him until mana ran out.It&#039;s disapointing how gear dependence ruined the game,things like that wouldn&#039;t happen at the very first days of World oF Warcraft.And i mean long before epic mounts and battlegrounds were droped in.The game was wonderful then, its just too bad it ended like this.&lt;/p&gt;

&lt;p&gt;I mean...oh my god,i saw the arena season 4 sets, they were...Blizzard obviously doesn&#039;t care.They just drop things in to amaze and keep some accounts active.No worthy new skills/spells were added on expansion.Cheap work...&lt;/p&gt;

&lt;p&gt;I realy pity the fathers who give their credit cards to their 12 year old sons to play the game.And i pity the idiots who gave 40 euro for...death knights? HAHA -Idiocy Rules and lives-&lt;/p&gt;

&lt;p&gt;I would say more things but i quess i&#039;m out of topic, well i said what i wanted to say and i hope YOU will open your eyes and judge your stupidity, don&#039;t let your stupidity judge you.Happy New Year!&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;                      Blizzard Team
      &gt;---(-_(-_(-_(-_(-_(o_O)_-)_-)_-)_-)_-)--&gt;
&lt;/code&gt;&lt;/pre&gt;
</description>
		<content:encoded><![CDATA[<p>Hey,
well i believe the whole thing is realy fucked up.It is obvious.
WoW seemed it started going out of control since the release of the first expansion Burning Crusade.The reason Blizzard launched second expansion SO fast,there were people who didn&#8217;t have fully explored Outland when Blizzard droped Wotlk.Reason?Blizzard knew that the Warhammer Online would attract most gamers so without thinking, quickly and scrappy they launched second expansion to keep the interrest of their fans.Only the idea of having new <em>hero</em> classes in WoW and sieges is a strong attraction. Thats why you see everyone rolling Death Knight.Everything is simple logic.WoW is ruined, its a matter of time until it drops of the market.How many bots and hackers are all over WoW? And how many times we reported to GMs, they never banned anyone because they need accounts,if they ban bots they lose money simple as that.</p>

<p>The other problem&#8230;tiers,rewards and shit, made WoW gear dependent instead of skill or logic dependent.When i was playing as 70 paladin,things in PvP were disapointing.I remember myself and other 2 players in a battleground fighting a druid fully geared with some arena gear.3 vs 1 Druid, he was casting 0.5 heal and was getting fully healed&#8230;spamming it, we couldn&#8217;t not defeat him until mana ran out.It&#8217;s disapointing how gear dependence ruined the game,things like that wouldn&#8217;t happen at the very first days of World oF Warcraft.And i mean long before epic mounts and battlegrounds were droped in.The game was wonderful then, its just too bad it ended like this.</p>

<p>I mean&#8230;oh my god,i saw the arena season 4 sets, they were&#8230;Blizzard obviously doesn&#8217;t care.They just drop things in to amaze and keep some accounts active.No worthy new skills/spells were added on expansion.Cheap work&#8230;</p>

<p>I realy pity the fathers who give their credit cards to their 12 year old sons to play the game.And i pity the idiots who gave 40 euro for&#8230;death knights? HAHA -Idiocy Rules and lives-</p>

<p>I would say more things but i quess i&#8217;m out of topic, well i said what i wanted to say and i hope YOU will open your eyes and judge your stupidity, don&#8217;t let your stupidity judge you.Happy New Year!</p>

<pre><code>                      Blizzard Team
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