Order & Chaos, initial impressions.

by WyldKard on April 29, 2011

As a former World of Warcraft (WoW) gamer, we found ourselves intrigued when Order & Chaos (O&C) was announced for iOS. Gameloft titles are known for cloning gameplay, art, and themes from blockbuster titles, and O&C is no different. The title offers to do one thing that no one else hasn’t, however, and that’s delivering [...]

The Apple TV as a console.

by WyldKard on April 19, 2011

Over the past couple days, we’ve seen considerable speculation about Apple’s involvement in television manufacturing; some wish to believe that Apple will delve into the TV production business, while others are critical in this regard. Others still are taking this opportunity to point out that doubting Apple’s entry in a given market has a poor [...]

The iPad as a gaming platform.

by WyldKard on April 5, 2011

World of Goo is an impressive indie title, which appeared on the iPad not long ago, though it’s been available on other platforms for quite some time now. Developer 2D Boy comments on World of Goo’s iPad success: In the first month of sales on the iPad App Store, World of Goo sold 125K copies [...]

OnLive barely alive?

by WyldKard on January 11, 2011

Twenty-one months ago, we expressed skepticism over OnLive, the gaming service offering streaming video games over the internet. In that time, OnLive has left beta, and recently offered it’s “microconsole” for $100. Still, OnLive’s growth has been slow, to say the least. After our article went live, it didn’t take long for someone (Darq) at [...]

iOS devices as mobile consoles.

by WyldKard on December 15, 2010

That iOS games are threatening the traditional mobile gaming market is no longer a surprise. Today, TiPb declared that iPhone games may very well be the platform’s “killer app.” And maybe there’s some truth to this, but let’s be honest: iOS games won’t stand ground with console giants for a couple simple reasons. The hardware: [...]