Commenting on the “polish” behind Blizzard games, SynCaine likens every Blizzard product as being a rehashed version of old IP. Says SynCaine on Blizzard’s next product: …what happens when you apply the Blizzard business model to a Blizzard game and play it really, really safe? You get StarCraft 2, a highly polished port of SC1 [...]
Electronic Arts (EA) is already preparing the Command & Conquer (C&C) franchise for the future vehicle for software proliferation: digital distribution. Kotaku, meanwhile, says that some fans are skeptical: News of the transition was sending fears of a Facebook-ized, watered-down C&C among some series fans. And yet C&C always was watered down, offering little more [...]
Strategy games based on World War II are a dime a dozen, which says something about the purchasing power of what one would think is a relatively niche market. It seems like there are numerous small, independent developers that pop these kinds of games out like China pops out babies. To the passive video game [...]
Until now, real-time strategy games have become rather bland. Not that they’re not fun anymore, but the same things have been tried again and again, and its rare that a company releases a game that actually adds to the genre, rather than imitate it. When Red Alert came out, it blew C&C fans away, but [...]