Monopoly’s most-hated rule is the best one.

by WyldKard on July 27, 2011

There’s a rule that most Monopoly players don’t know about, which we remember a cousin telling us about when we were but a wee lad. The rule states that if someone opts not to purchase an available property after landing on it, then it is auctioned off to the highest bidder. Not having ever played [...]

Great potential for a zombie MMOG.

by WyldKard on October 7, 2010

If it’s one thing nerds love, it’s pirates ninjas Warcraft zombies. There are zombie movies, board games, games where zombies fight plants, and naturally, an upcoming massively multiplayer online game (MMOG) made for the console crowd. After scavenging resources, you’ll need to pool some ideas and blueprints together to retrofit the settlement with defenses. The [...]

It’s not so much about “twitch” gameplay.

by WyldKard on October 6, 2010

Classic World of Warcraft (WoW) defender Tobold discusses player skill versus character skill in the context of “twitch” versus “strategy,” effectively accusing anyone who complains about WoW’s lack of skill requirement as downplaying the strategic elements required. This follows a number of complaints people have with “twitch” games in general (i.e. those games requiring quick [...]

Getting started with Trollbloods.

by WyldKard on July 15, 2010

In retrospect, we shouldn’t have titled our last piece “A quickie primer on Circle of Orboros,” because it was more a response to a “getting started” article than a faction “primer.” We’ve corrected this titling scheme here, in which we’ll highlight a similar community article. This one’s by a Press Ganger and a vocal authority [...]

On Battleground strategy.

by WyldKard on February 21, 2008

As I’m now in a prolonged struggle against the forces of The Alliance evil on multiple fronts, it’s become fantastically apparent that players with significantly more time allotted to grinding honour than myself are mysteriously without a clue as to how to win a Battleground (BG) in World of Warcraft (WoW), which all the more [...]