What did they call D&D in Rome?

by WyldKard on July 19, 2008

Modern history tells us that Gary Gygax and Dave Arneson designed Dungeons and Dragons (D&D), and first published the game in 1974. Ignoring its geeky stereotypes for a moment, D&D is chiefly remembered for its use of polyhedral dice, which were used to resolve in-game event through chance-mechanics. In the basic game, a 20-sided die [...]

Building walls.

by WyldKard on May 30, 2003

As promised in our review of Mage Knight, here’s the first in a possible series on constructing wargaming terrain. To start things off, we explain how to throw together a curtain wall with a typical ruined flair.

Plastic addiction.

by WyldKard on March 23, 2003

I always told myself, “When I have millions of dollars, I’m going to build myself a War Room.” And by “war room,” what I meant was a den filled with miniatures for some wargame, complete with realistic-looking terrain, nicely painted pewter figures, and maybe some running water for effect. Alas, I’m not a millionaire, so [...]

Review: Settlers of Catan.

by WyldKard on August 1, 2002

Additional Commentary (in yellow) by DrMantis. Introduction I don’t care how many geeks out there swear fealty to LAN Parties. I don’t care how many geeks praise the glory of playing console games with friends, either. I would, given a spot of alcohol, some munchies, and a handful of friends, choose to play a board [...]

Even galaxies die.

by WyldKard on November 23, 1999

Even galaxies die. 1999-11-23 Introduction The year is 1996, and best-selling fantasy author Tracy Hickman of Dragonlance fame unveils his latest creation: Starshield. It is a science-fiction/fantasy project introduced through the novel Starshield: Sentinels, laying the groundwork for a paper/pencil roleplaying game (RPG), a large-scale online game (EPG), and in-character roleplaying the likes the Net [...]