How Nintendo will go the way of SEGA.

by WyldKard on August 12, 2011

Since 2007′s release of the iPhone, Nintendo has adamantly opposed the device in favor of its own mobile consoles, much as they’ve done with every competitor’s hardware in the past. And Nintendo has a legacy to stand on, with the NES and SNES and even the N64. But things kind of break down after that, [...]

The Apple TV as a console.

by WyldKard on April 19, 2011

Over the past couple days, we’ve seen considerable speculation about Apple’s involvement in television manufacturing; some wish to believe that Apple will delve into the TV production business, while others are critical in this regard. Others still are taking this opportunity to point out that doubting Apple’s entry in a given market has a poor [...]

The iPad as a gaming platform.

by WyldKard on April 5, 2011

World of Goo is an impressive indie title, which appeared on the iPad not long ago, though it’s been available on other platforms for quite some time now. Developer 2D Boy comments on World of Goo’s iPad success: In the first month of sales on the iPad App Store, World of Goo sold 125K copies [...]

iOS devices as mobile consoles.

by WyldKard on December 15, 2010

That iOS games are threatening the traditional mobile gaming market is no longer a surprise. Today, TiPb declared that iPhone games may very well be the platform’s “killer app.” And maybe there’s some truth to this, but let’s be honest: iOS games won’t stand ground with console giants for a couple simple reasons. The hardware: [...]

The 8th console generation.

by WyldKard on December 1, 2010

It’s hard to believe that we’re nearing the end of the life cycle for the 7th generation of video game consoles. With speculation growing about what the 8th console generation will bring, Maxator threw his thoughts into the mix. This generation was extended by the horrific economy and the late addition of motion sensing hardware [...]