Song redundancy in Rock Band.

by WyldKard on November 24, 2007

After much time believing that the Guitar Hero franchise was not for him, my pal Maxator recently folded and picked up Guitar Hero III. This event was one in a handful of links that lead him to write about his love of Rock Band, which is a logical step in the progression of playing rhythm-matching [...]

Stop buying our heroes, Microsoft.

by WyldKard on April 6, 2006

When Microsoft purchased Bungie during the dawn of the XBox, it would be unfair to say that there wasn’t a little concern for the ripple effect the move would have on the industry. Despite the optimistic flair embodied in the pro-Microsoft camp, Halo’s lack of existence on anything but the XBox for many a month [...]

Welcome back, WASD.

by WyldKard on November 27, 2005

When Goldeneye came out for the N64, I was less than impressed, considering that First Person Shooters (FPS) were nothing new on PCs, and that they were far less limited than Goldeneye’s invisible barriers, lack of jumping, etc. When I actually played Goldeneye, I was even more appalled by the controls, which felt so sluggish [...]

The hype’s gone bad.

by WyldKard on November 22, 2005

It’s XBox 360 release day, which means that a lot of people probably skipped work to play their new man-toy, despite being tired from waiting in line before midnight, or in the wee-hours of the morning, hoping to snag a ’360 before anyone else. And the payoff? One of the most expensive gaming consoles ever, [...]